ig.module(
	'game.entities.superPill'
)
.requires(
	'game.entities.base.basePill'
)
.defines(function()
{
    EntitySuperPill = EntityBasePill.extend(
    {
        animSheet: new ig.AnimationSheet('media/images/toad.png', 27, 25),
	collides: ig.Entity.COLLIDES.ACTIVE,	        
	pickType: 'superPill',
        
        onPick: function()
        {            
            ig.global.failed = true;
            this.parent();
        }
    });
});